Halloween Special – Curse of Strahd part 4

curse-of-strahd

Greetings to you all. In this final rendition of the Halloween special the team was bombarded with hoards and hoards of Strahd’s minions. There was a small semblance of team work until they came across a rather large puppet of Strahd. My regular players were on point and attacked the creature but the first timers were quite confused at the task at hand. (Again the writer of this strange script will finish the full story some other time as he is being controlled by my hands ~ Strahd von Zarovich)

In short out of 8 players, 4 of which were new to the tabletop roleplaying game only 3 survived.

Here is the short summary.

  1. Introduction
  2. The Castle
  3. The Game room
  4. The Catacombs
  5. The Platforms
  6. The Game
  7. The Hoard of Undead
  8. Lots and Lots of Falling?
  9. The very large puppet
  10. Deaths!!!
  11. The Game room with Strahd
  12. Boredom of Strahd

(Full story will come later… hopefully soon)

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Halloween Special – Curse of Strahd part 3

curse-of-strahd

Greetings my reader(s?). This week was the third installment of the Curse of Strahd campaign. My players were a bit confused at first at what they needed to do to continue the story along or just what they should do in terms of their mission. Now I had told them before the game that this was just a seek and destroy style of session. Some of the new players had no idea what to do at all. I needed to “guide” them with subtly. With every action the wrong way pushes them (in the wrong way!!) back to where they started. One of the players had been playing the campaign with a different group so I had him keep his knowledge to try and not dampen the game with meta-gaming information.

His story was that he is an acquaintance of the Lord. They had a bit of an argument and he and his companion were thrown into a month of repeated limbo.

Here is the short summary.

  1. New arrivals
  2. Aimless wanderings
  3. Defeating the Hag monster
  4. Rest + Information
  5. To the castle + Ally?
  6. To the castle + Gnome?
  7. Entering the castle + keeping up!!
  8. Getting lost + two towers + beating heart + catacombs? How did this happen?
  9. Entering the castle. To the game room?
  10. Game Time!

 

The full story is coming soon. Sorry for the delay =(

Curse of Strahd – Halloween Special part 2

curse-of-strahd

Greetings Reader(s?), this week we continue our adventure in the land of Barovia. And this week we lose a player and gain two others. No I didn’t hack up the other player in two and was not playing two characters. Now instead of a 3-man team we have a 5-man (so to speak as there was a female playing in this week’s group) team.

First off I had each of the newcomers/late-comers get their fortunes told. I tried not to force it since that would not be my style. I placed each of them in different areas near town and asked where they wanted to go.

Here are the players:

  • Human Paladin
  • Human Rogue
  • Werewolf Barbarian
  • Male Dwarf Cleric (Female player)
  • Half-elf Rogue

And here is a short summary of what happened:

  1. Fortunes were told
  2. Wolf & Gnome
  3. Fate
  4. Reinforcements?
  5. Aftermath
  6. Why now? We need a rest!!!

 

Full story coming soon…

Curse of Strahd – Halloween Special Part 1

curse-of-strahd

Greetings all you fans of this month of horror and jump scares. I have a special blog of truly terrifying tales from the classic adventure from the Castle of Ravenloft.

Here I asked my players to prepare for some wholesome fright night experience, using D&D 5th as a platform. They could also have chosen to be monsters and fight heroes this time around or just have their heroes struggle with the turned DM (from fun loving schemer to Strahd’s faithful minion).

So I had my players make sure they had a chosen alignment. This would give them specific paths I had setup before hand. The alignments below are simple tokens the character recieves upon getting their fortunes told. Yes, there are creepy fortunes with this game. Man I love it. I will post the fortunes and how to read said fortunes on another post.

Good

  • Striker
  • Controller
  • Defender
  • Leader

Neutral

  • Thief
  • Bishop
  • Wizard
  • Avenger

Evil

  • Necromancer
  • Miser
  • Berserker
  • Assassin

 

Good would kill/defeat Strahd

Neutral must survive with the treasure or weaken Strahd

Evil must aid Strahd

With all this in mind, we started off with characters of good scattered in the cursed lands of Barovia, Strahd’s domain. By the way if you are not too familiar with Castle of Ravenloft or who Strahd is. Strahd is the dracula of D&D. Not the “Twilight” vampires of this generation (though I have not read any of the books and just outraged that Sparkle vampires exist in books/movies).

Ok, so here is a Summary of the first of four sessions of Curse of Strahd.

  1. Introduction to this session
  2. Fortunes are told
  3. Exploring their areas
  4. A church on a hill
  5. Vampires (enter manical laugher here)

 

Full Story coming soon…