Halloween Special – Curse of Strahd part 3

curse-of-strahd

Greetings my reader(s?). This week was the third installment of the Curse of Strahd campaign. My players were a bit confused at first at what they needed to do to continue the story along or just what they should do in terms of their mission. Now I had told them before the game that this was just a seek and destroy style of session. Some of the new players had no idea what to do at all. I needed to “guide” them with subtly. With every action the wrong way pushes them (in the wrong way!!) back to where they started. One of the players had been playing the campaign with a different group so I had him keep his knowledge to try and not dampen the game with meta-gaming information.

His story was that he is an acquaintance of the Lord. They had a bit of an argument and he and his companion were thrown into a month of repeated limbo.

Here is the short summary.

  1. New arrivals
  2. Aimless wanderings
  3. Defeating the Hag monster
  4. Rest + Information
  5. To the castle + Ally?
  6. To the castle + Gnome?
  7. Entering the castle + keeping up!!
  8. Getting lost + two towers + beating heart + catacombs? How did this happen?
  9. Entering the castle. To the game room?
  10. Game Time!

 

The full story is coming soon. Sorry for the delay =(

Halloween Special D&D Tarokka cards

In this post I will explain how to read the written fortunes below.

The First card shows the location of the Book of Strahd.

The Second card shows the location of the Holy symbol of Ravenloft.

The Third card shows the location of the Sunsword.

The Fourth cards shows the location of Strahd’s Enemy (who could be a potential ally…maybe).

The Fifth card show the location of Strahd (My Master…) himself.

 

Here are the fortunes for each Trinket:

Striker

  • Hooded One “I see a faceless god. He waits you at the end of a long and winding road, deep in the mountains.”
  • Missionary “I see a garden dusted with snow, watched over by a scarecrow with a sackcloth grin. Look not to the garden but to the guardian.”
  • Diviner “Look to the one who sees all. The treasure is hidden in her camp.”
  • Artefact “Look for an entertaining man with a monkey. This man is more than he seems.”
  • Tempter “I see a secret place – a vault of temptation hidden behind a woman of great beauty. The evil waits atop his tower of treasure.”

 

Controller

  • Conjurer “I see a dead village, drowned by a river, ruled by one who has brought great evil into the world.”
  • Philanthropist “Look to a place where sickness and madness are bred. Where children once cried, the treasure lies still.”
  • Evoker “Search for the crypt of a wizard ordinaire. His staff is the key.”
  • Darklord “Ah, the worst of all truths: You must face the evil of this land alone!”
  • Donjon “He lurks in a hall of bones, in the dark pits of his castle.”

 

Leader

  • Druid “An evil tree grows atop a hill of graves where the ancient dead sleep. The ravens can help you find it. Look for the treasure there.”
  • Avenger “The treasure lies in a dragon’s house, in hands once clean and now corrupt.”
  • Wizard “Look for a wizard’s tower on a lake. Let the wizard’s name and servant guide you to that which you seek.”
  • Mists “A Vistana wanders this land alone, searching for her mentor. She does not stay long. Seek her out at Saint Markovia’s abbey, near the mists.”
  • Marionette “Look to great heights. Find the beating heart of the castle. He awaits nearby.”

 

Defender

  • Shepherd “Find the mother – she who gave birth to evil.”
  • Beggar “A wounded elf has what you seek. He will part with the treasure to see his dark dreams fulfilled.”
  • Trader “Look to the wizard of wines! In the wood and sand the treasure hides.”
  • Executioner “Seek out the brother of the devil’s bride. They call him (the lesser,) but he has a powerful soul.”
  • Seer “He waits for you in a place of wisdom, warmth, and despair. Great secrets are there.”

 

 

 

Bishop

  • Anarchist “I see walls of bones, a chandelier of bones, and a table of bones – all that remains of the enemies long forgotten.”
  • Illusionist “A man is not what he seems. He comes here in a carnival wagon. Therein lies what you seek.”
  • Dictator “I see a throne fit for a king.”
  • Marionette “What horror is this? I see a man by a man. Ageless and alone, it haunts the tower of the castle.”
  • Broken One “He haunts the tomb of the man he envied above all.”

 

Wizard

  • Paladin “I see a sleeping prince, a servant of light and the brother of darkness. The treasure lies with him.”
  • Thief “What you seek lies at the crossroads of life and death, among the buried dead.”
  • Transmuter “Go to a place of dizzying heights, where the stone itself is alive!”
  • Beast “A werewolf holds a secret hatred for your enemy. Use her hatred to your advantage.”
  • Ghost “Look to the father’s tomb.”

 

Thief

  • Mercenary “The thing you seek lies with the dead, under mountains of gold coins.”
  • Necromancer “A woman hangs above a roaring fire. Find her, and you will find the treasure.”
  • Guild Member “I see a dark room full of bottles. It is the tomb of a guild member.”
  • Ghost “I see a fallen paladin of a fallen order of knights. He lingers like a ghost in a dead dragon’s lair.”
  • Horseman “He lurks in the one place to which he must return – a place of death.”

 

Avenger

  • Myrmidon “Look for a den of wolves in the hills overlooking a mountain lake. The treasure belongs to mother night.”
  • Swashbuckler “I see the skeleton of a deadly warrior, lying on a bed of stone flanked by gargoyles.”
  • Tax Collector “The Vistana have what you seek. A missing child holds the key to the treasure’s release.”
  • Beast “A werewolf holds a secret hatred for your enemy. Use her hatred to your advantage.”
  • Marionette “Look to great heights. Find the beating heart of the castle. He awaits nearby.”

 

 

 

Necromancer

  • Healer “Look to the west. Find a pool blessed by the light of the white sun.”
  • Monk “The treasure you seek is hidden behind the sun, in the house of a saint.”
  • Warrior “That which you seek lies in the womb of darkness, the devil’s lair: the one place to which he must return.”
  • Broken One ”Your greatest ally will be a wizard. His mind is broken, but his spells are strong.”
  • Artefact “He lurks in the darkness where the morning light once shone – a sacred place.”

 

Miser

  • Torturer “There is a town where all is not well. There you will find a house of corruption, and within, a dark room full of still ghosts.”
  • Merchant “Seek a cask that once contained the finest wine, of which not a drop remains.”
  • Enchanter “I see a kneeling woman – a rose of great beauty plucked too soon. The master of the marsh knows of whom I speak.”
  • Donjon “Search for a troubled young man surrounded by wealth and madness. His home is his prison.”
  • Darklord “He lurks in the depths of darkness, in the one place to which he must return.”

 

Berserker

  • Elementalist “The treasure is hidden in a small castle beneath a mountain, guarded by amber giants.”
  • Shepherd “Find the mother – she who gave birth to evil.”
  • Berserker “Find the mad dog’s crypt. The treasure lies within, beneath blackened bones.”
  • Innocent “I see a young man with a kind heart. A mother’s boy! He is strong in body but weak of mind. Seek him out in the village of Barovia.”
  • Seer “He waits for you in a place of wisdom, warmth, and despair. Great secrets are there.”

 

Assassin

  • Priest “You will find what you seek in the castle, amid the ruins of a place of supplication.”
  • Abjurer “I see a fallen house guarded by a great stone dragon. Look to the highest peak.”
  • Bishop “What you seek lies in a pile of treasure, beyond a set of amber doors.”
  • Executioner “Seek out the brother of the devil’s bride. They call him (the lesser,) but he has a powerful soul.”
  • Mists “The cards can’t see where the evil lurks. The mists obscure all!”

 

 

 

True location

  • Missionary “I see a garden dusted with snow, watched over by a scarecrow with a sackcloth grin. Look not to the garden but to the guardian.”
  • Conjurer “I see a dead village, drowned by a river, ruled by one who has brought great evil into the world.”
  • Philanthropist “Look to a place where sickness and madness are bred. Where children once cried, the treasure lies still.”
  • Marionette “What horror is this? I see a man by a man. Ageless and alone, it haunts the tower of the castle.”
  • Seer “He waits for you in a place of wisdom, warmth, and despair. Great secrets are there.”

 

I won’t spoil what they mean or the challenges they involve but at the moment here is the list of characters with those trinkets.

Lawful Good Paladin = Striker

Neutral Evil Wizard = Necromancer

Chaotic Neutral Rogue = Wizard

True Neutral Sorcerer = Avenger

Chaotic Evil Werewolf = Assassin

Chaotic Neutral Rogue = Bishop