Wednesday session D&D, we had a team of adventurers trying to figure out what quests to take. A quest into a crypt to fight the undead threat. A quest to find a scroll thief. And preparing for an invasion to thwart out an evil army of monsters.
The team consists of a level 3 fighter, level 1 wizard, level 2 paladin, level 1 fighter, level 2 bard and level 1 rogue.
The player playing the rogue had a tendency to get bored and kill player characters, so he was enforced with a special rule: “if you kill a random Player character with no reason, you will also die”.
The game began with the players all being separated from each other, doing whatever they want. Crafting, buying wares/equipment, trying to make money on the street, etc.
The two fighters and the bard were at the library preparing themselves for the threat of the invasion.
The paladin and the wizard were at the graveyard, looking for more allies to aid them in their quest.
While the rogue decided that questing was TOO much work and try to be a wannabe bard and make some money by being a street performer, succeeding moderately and failing disgracefully.
As the graveyard team search for allies, horrible things happen in the graveyard. The undead rise from the crypt and March out into town. The paladin not wanting to sacrifice his life against horde of enemies, he waited out the situation. Unlike the wizard who was somewhat anxious and very green to combat started to blast the skeleton left, right and centre.
Wizard: I’ll cast firebolt!!!
DM: are you sure?
Wizard: yes I think so?????
Once a few enemy skeletons had fallen the paladin comes to the rescue by charging the remaining monsters. This ended the fight but not the session.
Wizard: are there anymore?
Paladin: nope I can’t see anymore!!! BOOM baby, HOLY CRUSHER
The two of them decide to investigate the temple at the graveyard for more answers but what they found was nothing but more questions. Where is the head priest?
Meanwhile, the team at the library were searching and studying maps and charts to aid them in the campaign against a terrible invasion force of monsters, when suddenly they feel an odd presence, and then a crash, and then some eerie moaning sounds. Both the bard and the fighter were so intently studying that they had not noticed the most obvious indications of an enemy attack until it was too late.
Lv 3 Fighter: hey did you hear something?
Lv 2 Bard: what? Must be the wind!!!
Zombie: mmmmmmmm, brrrrrraaaaaiiiiiinnnnnssss.
Zombies attack the unprepared adventurers only to damage bookshelves and other furniture in the room. (I was the Dungeon Master or DM and I had advantage and I rolled 2x twos’ for the fighter and rolled a 2 and 9 against the bard =C) The bard screamed at the sight of this creature and the two of them battled the monsters in the library with a victorious result (they used the narrow aisles to their advantage since they were outnumbered 3 to 1).
If you have been wondering what happened to the other fighter he had lost in a game of cards and was forced to get travel supplies for the group. As he travelled back to the library he notices many ill moving figures and decides to investigate. Upon arriving in an alley way he finds out that an army of undead has defeated and captured the soldiers of the town of Phlan. With bravery (as well as the reward) in his mind he charges out to face the horde. He quickly changes his mind when he sees the endless number of skeleton in the marketplace. He slays a small handful of the enemy and retreats to inform his friends.
The Rogue on the other hand having successfully obtaining some small change from the crowds decides to seek bigger game and skulks around in dark alley ways to rob any poor soul having to cross his path. He sees a pair of figures dragging another and thinks he had scored big time.
But alas, the two figures were a pair of skeletons dragging their victim. Too slow to realise his mistake he continues his attack. He manages to free the poor bugga, but is then captured himself.
The Rogue later finds himself in the graveyard being saved by a Paladin wielding a greatsword. After he is helped to his feet he hears subtle sounds coming from the ground. He warns the Paladin and Wizard but they don’t seem to understand what he was trying to warn them about.
Suddenly another horde of Skeleton march out of the entrance of the crypt. The undead seem to ignore the adventurers at first as they seem to have other plans. But once the adventurers begin their offensive attack and destroying as well as cleansing their foes, was when the monsters change their stance in the situation and charge the most threatening creature. The Wizard (killed 4 skeletons, paladin killed 2 skeletons and the rogue killed 3 skeletons). The melee was rough but they were about to prevail when the Player playing the Rogue decides to randomly shot one of the enemies. But with luck not by his side he kills the Wizard which in turn kills the Rogue.
Rogue: I will attack that one (without pointing or looking up from his laptop)
DM: which one?
Rogue: random!!! Then…
DM: are you sure?
Rogue rolls a 1.
DM: please roll a d6.
4=paladin has 11 hp
6=wizard has 2 hp
He rolls a 6.
DM: roll damage… =C sorry Wizard
Rogue rolls 6 on the d6 dealing 10 damage to the wizard killing her. Her max. Hp was 7.
DM: well then, you die as well!!! (Pointing at the Player playing the rogue)
This left the paladin with 4 skeletons to deal with by himself. With his holy faith he managed to pull a Gandalf and reap a level up.
With that the session ended with two deaths and many mysteries to uncover.
Where did the undead come from? Why are they taking people? Who is the mastermind behind these attacks?